what services do you offer?

I am a professional a freelance illustrator, 3D artist and graphic designer for more than 15 years of experience, with clients around the globe. I am passionate about my work and I constantly strive to deliver the best services possible. Every project I undertake is guaranteed to be of the highest quality standards in the industry and always delivered on time.

What is special about you?

I have developed my own personal, recognizable art style, although I can adapt to a wide variety of styles when required. Furthermore, I am equally proficient in both 2D and 3D artwork, which gives me a large array of tools to work with and great flexibility. I can also work well under strict deadlines and pressure, and I have good communication skills with partners and clients, which is important for a smooth relationship and a creative collaboration.

Have you worked on any popular franchise?

I have worked for various Fantasy Flight game franchises, such as The Lord of the Rings CCG, Warhammer: Conquest, Warhammer: Blood Bowl, Call of Cthulhu, Arkham Horror, Fury of Dracula. Other franchises include the Mage Wars (Arcane Wonders) board game, League of Legends TCG (Riot, DWD) and Lords of the Fallen (CI Games) video game. I have also worked in the documentary series Ancient Discoveries (History Channel) and Death Masks (History Channel).

Do you have any achievements, awards or nominations?

  • 2001- 2004: Two scholarship awards in Graphic Design course (TEI of Athens)

  • 2010: Emmy award nomination for my work in the History Channel special ‘Death Masks’, in the category: OUTSTANDING INDIVIDUAL ACHIEVEMENT IN A CRAFT: GRAPHIC DESIGN AND ART DIRECTION.

What kind of commissions do you accept?

I can handle everything, as far as it’s a still 2D image or a 3D model. I especially enjoy working on video/card/board/slot games, or book/album covers.

In the past, I have done digital painting of characters or environments (polished or concept art), low-poly models for video games or hi-poly models for film and pre-rendered animation or collectible figures, textures, GUI’s, environments, icons, logos, book & cd covers, website layouts, advertisements, storyboards, tattoo & T-shirt designs, etc.

What tools do you use?

Regarding hardware, I use a PC and a Wacom tablet. As for software, I’m mostly proficient with Photoshop, ZBrush, 3ds max. I also have experience with Illustrator, InDesign, After Effects and Premiere.

How much do you charge? Do you have a price list?

I don’t have a fixed price list, the cost of a commission depends on the amount, detail and complexity of elements. If you have a specific task, feel free to contact me for a quote.

What are your favorite themes and influences?

I mostly prefer fantasy or sci-fi themes. I’ve always been a big fan of video games, comics, p&p RPG’s and action movies. Metal music and movie/game soundtracks is the main source of inspiration for me while I’m drawing. Of course, other artists’ work inspire me as well, but they’re too many to list them.

Would you work on a non-commercial project for free?

No, I wouldn’t, for a number of reasons. Mostly because my schedule is always full, so I would have to pick the best projects and reject the rest. Also, everything that demands devotion of time, skill and effort, inherently has some value; so the purpose of the project is irrelevant. Besides, that would be unfair for the rest of the clients who pay.

What is your educational and professional background?

I have studied graphic design for 4 years in Athens, Greece, (2001-2004) and during that time I won two scholarship awards for best performance. Although I am mostly considered an illustrator and 3d artist, studying graphic design was vital in order to comprehend the difference and the connection between fine art and applied art, and train myself to keep a fine balance between the two. I was taught image composition, color theory, semantics and visual communication, history of art; also heavy practice in academic / technical sketch and photography among others, have helped immensely to become a self-disciplined and highly focused professional. That has naturally helped me to improve my own art and explore the philosophy behind art in general.

However, my first contact with tools of the trade like Photoshop 3.0 and 3ds max 2.0 happened while I was still in high school, back in 1998. As soon as I finished school I got my first Wacom tablet, and shortly after that I started working as a freelance, while studying graphic design. For the sake of practice, I also worked on some free projects, like the infamous fan game ‘King’s Quest IX’, aka ‘The Silver Lining’.

Soon after that, I started taking various commissions from around the world, mostly related to video game art and CGI for documentaries, but also include various publications, book covers, T-shirt designs, posters, and others.

Is your artwork featured in any art books?

My work has been featured in several art books, such as:

  • Elemental 2 (Ballistic Publishing)

  • Exotique 2 (Ballistic Publishing)

  • Exotique 4 (Ballistic Publishing)

  • D’artiste: Character Design (Ballistic Publishing)

  • Art Squared (Rage Publishing)

  • Fantasy Art: Warriors & Heroes (Flame Tree Publishing)

  • Masterpieces: Best of 2017 (Heavy Music Artwork)

  • Lucifero: Arte Arcana (Heavy Music Artwork)

Do you have any other interests in life?

Yes, I do! I like adventure; paragliding is one of my biggest passions, along with digital art. So, whenever the weather conditions are good, I go flying. I also enjoy mountain hiking, or riding my motorcycle.

I’m also a gamer, so I play video games quite often (single-player only), alone or along with my son!